b653c11606
Formalise a bit in each cell as an "IsActive()" bit
2018-03-28 01:00:55 +01:00
b6dcfafb6d
Remove a dodgy optimization and allow mouse clicks to output cell position
2018-03-25 12:49:36 +01:00
50d316b5eb
Render multiple Z levels
...
Performance regression warning: this is now quite slow to render when showing
all 7 Z levels. Bounds clipping may be enough to get it back to acceptable
levels, or we may have to do something cleverer
2018-03-25 12:11:48 +01:00
6a90bb16cf
Correctly render all four objects for every cell in a map
2018-03-25 00:36:23 +00:00
c8238f1853
Turns out the palette is actually identical to that in wh40k.pcx
2018-03-25 00:18:27 +00:00
285ae5d292
Make it easier to debug .obj file parsing errors
2018-03-24 23:38:12 +00:00
4d4c4da892
More .obj investigating. 0x80 seems to be a special value
2018-03-24 21:47:34 +00:00
6ba93486a1
More .obj file diving
2018-03-24 03:00:31 +00:00
ab3f053ef9
Draw isometically using magic formulae, correcting the view
2018-03-24 00:15:59 +00:00
f6e695e387
Get the rotation *slightly* closer and show some center objects
2018-03-23 23:54:20 +00:00
c69beafa76
Speed up drawing and experiment with using rotation on the draw operation to get the right coordinates
2018-03-23 01:27:38 +00:00
7111e2e89b
Fix the CI build
2018-03-22 21:14:49 +00:00
174ba103f4
Add a .gitlab-ci.yml build script
2018-03-22 20:32:47 +00:00
456f71bfb9
Complete the rename from chaos-gate -> ordoor
2018-03-22 20:31:10 +00:00
6548c34aac
Update README to reflect name, add MIT licensing
2018-03-22 20:17:02 +00:00
431d2c7f78
Fix Y-rendering and the camera view
2018-03-22 12:41:32 +00:00
2d423a4c4c
Rename view-map to minimap and work on a real view-map
2018-03-22 04:15:31 +00:00
62bff1aa44
Move the palette code into internal/ so view-map can share it
2018-03-22 01:56:46 +00:00
801cf7754d
First attempt at a palette
2018-03-22 01:32:17 +00:00
5ee1ceb532
Sprites in .obj files are composed of Y null-separated records with a probable type field
2018-03-21 22:49:46 +00:00
e3a2096b00
Remove the blacklist from the .obj loader
2018-03-21 21:37:00 +00:00
1ea123a201
More .obj investigation. Looking for records in sprite data
2018-03-21 21:26:07 +00:00
2af6a4a500
Fix cmd/loader to account for the frame->sprite rename
2018-03-21 18:56:30 +00:00
c4598590c2
Another night of .obj failure
2018-03-21 05:08:24 +00:00
4db78f52fa
More details on sprite composition in sets
2018-03-20 12:14:12 +00:00
ee1d75d518
More investigation into .obj, document sprite composition in .set
2018-03-20 12:02:07 +00:00
fad7dec6ab
Partially implemented improvements to scripts/try-uncompress
2018-03-20 02:21:29 +00:00
9b4e2b43e0
Rework the .obj format documentation
...
* Split container documentation (well-understood) from sprites
* Begin investigation into blank.obj vs. pillar.obj
2018-03-20 02:20:02 +00:00
f1261d1e2f
.obj files are not DEFLATE
2018-03-20 00:32:39 +00:00
6eddefda38
.obj files are not LZO
2018-03-20 00:14:08 +00:00
efedec4d82
Add some doubts on the obj format
2018-03-19 11:42:57 +00:00
213b2d3eb1
Add the start of a view for objects in a set
2018-03-18 20:41:17 +00:00
257acd6127
Remove out-of-date comments in view-map
2018-03-18 20:11:25 +00:00
5e91c31139
Simplify indifferent access to sets
2018-03-18 18:19:05 +00:00
738abfc4a8
Finish the Set/ implementation
2018-03-18 17:27:32 +00:00
961a213752
Discover how frames are encoded, use that knowledge to (finally) get the viewport locked in
2018-03-18 15:39:50 +00:00
2f02c7bbf3
Some more map progress
2018-03-18 13:57:01 +00:00
88acc05085
dep -> govendor
2018-03-18 05:53:01 +00:00
93fb27403b
Rename cmd/load -> cmd/loader
2018-03-18 05:37:54 +00:00
f858c4ae2a
Initial parse of Sets/*.set
2018-03-18 05:34:14 +00:00
10e22d8428
Extract scanning ASCII files into a util package
2018-03-18 05:04:46 +00:00
4176ccd94f
More README cleanup
2018-03-18 04:23:34 +00:00
1ba64f2aa8
Use dep to vendor things
2018-03-18 04:23:13 +00:00
d572a19352
Add the view-map command and some exploration of results
2018-03-18 03:35:03 +00:00
60b2a416c4
gitignore: Ignore /investigation
2018-03-17 04:16:51 +00:00
22c5b6235d
Document maps findings and start moving things out of README.md
2018-03-17 04:16:14 +00:00
087b236547
Start investigating the maps
2018-03-17 04:15:40 +00:00
8e2144fda4
Add a Makefile
2018-03-17 04:15:11 +00:00
afc1ed6d04
Stop outputting some per-object-frame data
2018-03-17 04:14:40 +00:00
107c209354
Initial commit
...
I can parse some of the data files, and extract individual frames from .obj
files. I can't yet convert those frames into something viewable.
2018-02-24 13:50:35 +00:00