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0dd44d9de7
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Limit texture size to 8192x8192 pixels
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2018-10-13 01:37:44 +01:00 |
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1fa61c72c2
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WIP: Speed up rendering by using a spritesheet
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2018-10-12 23:02:24 +01:00 |
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aa093faabc
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Move RLE decoding into a separate package
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2018-10-12 20:22:40 +01:00 |
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056976721c
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Determine the RLE format for .obj file sprite pixeldata
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2018-09-08 02:00:03 +01:00 |
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b653c11606
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Formalise a bit in each cell as an "IsActive()" bit
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2018-03-28 01:00:55 +01:00 |
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c8238f1853
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Turns out the palette is actually identical to that in wh40k.pcx
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2018-03-25 00:18:27 +00:00 |
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285ae5d292
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Make it easier to debug .obj file parsing errors
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2018-03-24 23:38:12 +00:00 |
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4d4c4da892
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More .obj investigating. 0x80 seems to be a special value
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2018-03-24 21:47:34 +00:00 |
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c69beafa76
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Speed up drawing and experiment with using rotation on the draw operation to get the right coordinates
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2018-03-23 01:27:38 +00:00 |
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456f71bfb9
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Complete the rename from chaos-gate -> ordoor
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2018-03-22 20:31:10 +00:00 |
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2d423a4c4c
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Rename view-map to minimap and work on a real view-map
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2018-03-22 04:15:31 +00:00 |
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62bff1aa44
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Move the palette code into internal/ so view-map can share it
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2018-03-22 01:56:46 +00:00 |
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e3a2096b00
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Remove the blacklist from the .obj loader
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2018-03-21 21:37:00 +00:00 |
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c4598590c2
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Another night of .obj failure
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2018-03-21 05:08:24 +00:00 |
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213b2d3eb1
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Add the start of a view for objects in a set
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2018-03-18 20:41:17 +00:00 |
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5e91c31139
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Simplify indifferent access to sets
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2018-03-18 18:19:05 +00:00 |
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738abfc4a8
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Finish the Set/ implementation
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2018-03-18 17:27:32 +00:00 |
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961a213752
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Discover how frames are encoded, use that knowledge to (finally) get the viewport locked in
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2018-03-18 15:39:50 +00:00 |
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2f02c7bbf3
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Some more map progress
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2018-03-18 13:57:01 +00:00 |
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f858c4ae2a
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Initial parse of Sets/*.set
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2018-03-18 05:34:14 +00:00 |
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10e22d8428
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Extract scanning ASCII files into a util package
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2018-03-18 05:04:46 +00:00 |
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d572a19352
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Add the view-map command and some exploration of results
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2018-03-18 03:35:03 +00:00 |
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087b236547
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Start investigating the maps
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2018-03-17 04:15:40 +00:00 |
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afc1ed6d04
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Stop outputting some per-object-frame data
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2018-03-17 04:14:40 +00:00 |
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107c209354
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Initial commit
I can parse some of the data files, and extract individual frames from .obj
files. I can't yet convert those frames into something viewable.
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2018-02-24 13:50:35 +00:00 |
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